Hi all! This is my first project in zbrush and I'd love some feedback.
Base mesh was made in Max and then sculpting and detailing in zbrush.
Here is the body, I didn't go in to a lot of detail around the torso as most of it will be covered by the shell.
![Image: https://us.v-cdn.net/5021068/uploads/editor/0a/rjlqtae6t6cz.png](https://us.v-cdn.net/5021068/uploads/editor/0a/rjlqtae6t6cz.png)
Added shell and accessories.
![Image: https://us.v-cdn.net/5021068/uploads/editor/r0/lf27a8ul3e63.png](https://us.v-cdn.net/5021068/uploads/editor/r0/lf27a8ul3e63.png)
some detail around the face. I used this image of Ice cube as the main reference for the expression on his face.
![Image: https://us.v-cdn.net/5021068/uploads/editor/27/vhanjfqqzgt9.png](https://us.v-cdn.net/5021068/uploads/editor/27/vhanjfqqzgt9.png)
A couple of renders after colouring, texturing and posing.
![Image: https://us.v-cdn.net/5021068/uploads/editor/id/hczcdyz0fqd0.png](https://us.v-cdn.net/5021068/uploads/editor/id/hczcdyz0fqd0.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/jn/ftttv5y5z806.png](https://us.v-cdn.net/5021068/uploads/editor/jn/ftttv5y5z806.png)
Replies
I would make green color darker and less shiny
was trying to go for something a little different from the movie characters, i'm not really a fan of the designs, especially Raph.
I agree my character looks too shiny, I'm still playing around with matcaps and textures in zbrush so havn't really got the hang of it yet.