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Tomorrow: The path from developer to artist

I´m web developer for 15+ years. I work on a Ad Agency and on my time working side by side with Art Directors, I always hear about this Label: "Developers can´t be creative".
As I am very stubborn, I decided to study and test it. This, of course, driven by nerd will to make my own indie game.
This is what I get so far with my efforts over 3D world. I´m doing all that for my game that I´m developing alone.

The "First one - Steve", not for project, but my first model finished.



Sculpt



Realtime Lowpoly Hair Render Inside Unreal



Texturing











I know I´m not "genius", but its not bad right?

Plz feel free to critic, and if you can, take a look at my artstation and my game project.



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