Hello , recently my 3dsmax has started to freeze my whole pc , this is happening since two days now and didn't happen before, I went out for weekend and since I got back its doing this so its not that I did something special .
It hapens randomly seems while working on the pc with 3dsmax , no specific action , I might just be selecting a mesh or else all of a sudden the mouse stops answering and I know it happened , no response from keyboard or anything else and I am forced to switch off the power of the pc ... Useless to say that this is really annoying especially now that I was working on the final part of my model ... Does anyone knows what it can be related to or what is happening?
I checked the status of my HD as I have 4 hdd and two ssd the 128 gb one is the one where the SO is and is fine according to the disck checker. I am out of ideas as the pc seems to work fine in any other condition .
Please any help ?
Replies
I'm sure there is if you search on a site like Tom's hardware but as I said I'm on win 7 and never update.
Win 10 is so new in OS terms that it will probably need many, many updates until it's as stable as something like Win7 sp2.
A good resource:
http://www.neilblevins.com/cg_education/file_crashing/file_crashing.htm
Go to Computer Management (rmb on My Computer > Manage) , then in the left menu go to Event Viewer > Windows Logs > System, go down the middle list and see if there are any errors listed.
Think of those components as little mental chambers each holding a tiny scrap of info. When it suffers heat damage those tiny walls become weak, get holes or just fuse together and they lose their ability to reliably hold info.
It might also be the power supply. If it's under too heavy of a load or lost a cap or two it can cause a lot of instability. If you have a way to test it with a multimeter you could figure out if it's the power supply. If you don't have one, you could reduce the number of devices plugged in and see if that helps.
But I think the problem is heat damage...
There's a Nvidia driver crash I was getting that was locking my PC in Max 2017. It mostly happened if I was showing textures in the viewport or in High Quality mode. I had to go back to 2014. I got a new PC a few days ago, and the new PC doesn't have this issue.
I cant find any errors in the system that would indicate driver failure or something else related. Im going to back track on a few drivers and see if I get any luck.
FYI: The issue only occurs when 3dsmax is open
GPU: Nvidia 980
3dsmax 2017
I honestly can't pin point what the issue is because it has froze my PC with textures and without textures in the scene and I never work in HQ mode.
Any future readers with this problem please list your system specs and driver versions. I'm gathering information for 3ds Max developers.
And here is a checklist from someone I was talking to about the problem:
Many of problems were gone after re-install windows or driver.
2) MultiScatter and VizPatk wall & tiles are causing problem.
3) Turning off ViewCube sovled many cases.
4) Deleting "C:\Users\%username%\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\plugcfg_ln\maxFxoCache.dat" was another solution.
5) Try to run as admin.
6) Win10 and 10xx/Titan/Some Quadro seems having more problems. But, there are also report with other GPU.
And comments from Alfred.DeFlaminis
"This is a crash in the ogsdevices module. This is the biggest issue now after update1, it's had a bunch of comments today by the developers and they are working on it right now. (I have this thread linked in the comments.) This crash is the one I had mentioned wasn't fixed yet, and currently does affect quite a few customers. Were you in isolation mode when you crashed? "
https://forums.autodesk.com/t5/3ds-max-forum/persistent-modeling-crashes-with-2017/m-p/6725313#M127049
Ok so after endless hours testing for errors, adjusting drivers and desperately trying to convince myself that this is not a hardware fault at all, I've finally had some successes and I believe I have solved the issues completely. Hopefully this will help others here also.
Im not sure this will work for everyone but it's worth a try before you decide to throw your cash at new hardware.
I'm now 100% certain the crashes where down to windows 10 compatibility issues with 3dsmax 2017 service pack 3. There are several reasons why I believe windows is to blame here and I think it's mostly down to how the OS deals with conflicting software/drivers. Please read a post I made awhile ago on how to fix crashes in Substance painter (Link below) it's a very similar instance here except there is no easy workaround and it's not directly related to the GPU.
The issues vanished once I completely removed 3dsmax from my computer using a guide from autodesk (link below). After trying multiple versions of 3dsmax and even Maya I found that 3dsmax 2016 works without crashing.
Remove 3dsmax - https://knowledge.autodesk.com/customer-service/download-install/remove-products/remove-windows-products
Fixing substance painter crashes - (http://polycount.com/discussion/167844/recommend-gpu-for-substance-painter-2#latest)
I know this is an old thread, but I had the same issue with 3ds max 2017 on windows 10 with nvidia GTX 970. I managed to fix it by switching the viewport driver from Nitrous Direct3D 11 to Legacy Direct 3D or Nitrous Direct3D 9. I hope it will work for others as well.
Max2017 uses 25-30% CPU on standby, but doesn't freeze. :-O
2018 and 2019 uses 0% CPU on standby, but freezes on viewport navigation after max. 30sec. No solution posted here works. Going back to older viewport renderers only results in standby consuming 50..90% CPU resources.
Now here is the strange thing: Maya 2018.3 doesn't freeze, works flawlessly, UI is amazing, more or less has same speed at symmetrizing+welding mid-poly objects as Max 2012 and of course has all the shiny new features. Until I'm not buying a brand new PC, I'm going over to Maya for the symm-weld and pathfollow functions. Also the new modeling features are amazing + the convenience UI features are staggering. Obscene user-pleasing strategy at Autodesk.. every whim and request is fulfilled, Maya is where Autodesk pays attention to support anything conceivable.
Autodesk clearly licks users arses putting every engineering resource to make Maya as perfectly pleasing and crash free as possible. OMG. :-/
Starting Max in VISTA compatibility mode and as admin solved the problems, strangely! I have no more hangs, when I configure the mouse and the viewport never crashed since then.
Also to speed up Max, I'm starting it with the switch "/prefetch:1" since I currently only use its amazing shape booleans feature, so it probably boots a lots faster now.
I had to turn it off in the bios so the cpu wouldn't constantly throttle back to try to use less power, for some reason the speedstep just wouldn't recognise a lot of 3d apps and clock up after the gpu upgrade.