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Need critique on my first Environment modelling.

polycounter lvl 3
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kanu0009 polycounter lvl 3
This is my first ever environment modelling in 3dsmax. The scene was a small garage.I would like to get suggestion on how i can make it better portfolio piece.I will be bring it into UE4 and will be doing PBR  textures.There's a sample picture of the wall that i will be going for this when i bring it into UE4.
















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