Hello all,
I'm working on a 3D model of a ship that is supposed to have the exterior and interior all modeled. I want the transition to be seamless so I wondering how I should go about modeling the inside once the low poly is done for the outside of the ship. Im using mostly Zbrush and cant figure out how I'm supposed to model the inside so it fits within the ship and does extrude through different polygons where its not supposed to.
Any tips would be appreciated!