I get this wierd effect and don't know what's causing it.
I've made this crate in Maya and exported it into unity. In Maya, when I put directional lights everything seems fine, my normals are all looking good, and I have no idea.
All help appriciated.
picture attached
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You can also just drag-and-drop an image right into your post if you want.
Is it known what causes this kind of light leak ?
http://docs.unity3d.com/540/Documentation/Manual/ShadowOverview.html
Always good to read the documentaion!