Sup polycount,
haven't started a thread on here in ages, so what better time to start one than when starting a new character right?
I've had the idea of doing a horned sword maiden for a little while, right now it's pretty early and I'm yet to settle on a final design of any kind, I'm just trying to nail down the anatomy for the basemesh before moving ahead to any of the really fun stuff.
The horns for the time being are simply placeholder elements quickly slapped on, and the arms are in a far better position in the ztool, went for a more natural posture for the shots.
Right now my main debate is muscling up the legs and arms, I'll likely do a slight bulk and tone pass on them next but want to keep it fairly average for the time being.
Anyways, feedback welcome and all that jazz, cheers!