Hi there,
Im quite new to uv unwrapping and texturing with Quixel Suite. So i've been searching various forums on how to get rid of uv seams. I followed this thread
http://polycount.com/discussion/140413/quixel-suite-and-seams which mentions something called "Seam termination", i can't find this, and maybe it's an old feature that was refactored into something different. However, since at this point, im mainly doing some rocks, i sometimes find it hard to place seams where they're not noticable. This ofcourse depends on the rock model, but nevertheless im looking for every trick there is to learn, in order to make seams as invisible as possible. What are my options?
Replies
The best method to eliminate seams right now is to utilize the color paint feature in 3DO to paint over seams by mimicking the colors near the seam you're attempting to remove. Try sampling the colors near the seam and paint them in randomly to match the texture being used in DDO. A future update will introduce triplanar projection, so this step will eventually become redundant.
Another method is to use a duplicate of the material causing the seam, and set the scale to +1 or -1, potentially even -2. Eliminate the mask in DynaMask by setting it to black, and then randomly paint in 3DO to reduce or outright eliminate the seam.
About the two other techniques.
1) The painting randomly over seams, didn't do much for me unfortunately. I might have to experiment a bit more, but my feeble attemts was a failure. It still was way too visible to expose on an open surface
2) About using a dublicate material with two different scales, sounds like something i should definetely try experiment with. So i set the "top" material mask to black and then paint grey/white on top of it to let the "bottom" material to bleed through, is that the idea? Or am i misunderstanding?
The "top" mask would be the one you'd set to black and paint in 3DO to remove seams, kind of like a clone brush in a sense. We can sit down in the Quixel Hangout sometime if you'd like to see this technique in action!
When would be a good time for you? I assume you're in Sweden (based on your username) - I'm the only Swedish guy in Quixel that lives in Florida, so I'd be six hours behind you. I won't be available until Sunday evening EST.
21:00 in DK would be 15:00 EST. I won't be back from my mini-vacation until closer to 18:00 EST, which would literally be Monday for you.
I should be open and available next weekend, or anytime late evening during the week.