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[UE4] WIP - Space Level

polycounter lvl 3
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Vexar polycounter lvl 3
Hi everyone!

I have spent the last month teaching myself Unreal Engine 4's new tools. Features hand sculpted terrain, and a bunch of place holder prototype art about 40% toward finished. I did two post process volumes one dark and spooky going for a Ridley Scott (Aliens) feel, the other more of a JJ Abrams brighter (Trek) feel both using the same lighting and materials all done with post proc volumes.

All feedback is welcome, I hope its worthy of a review since I see so much great stuff on this site.

Dark Post


Bright Post










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