Jigabachi AV

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Polygoblin interpolator

I'm doing the Jigabachi AV from Ghost in the Shell SAC. I want it weathered with discolored/replaced paneling and presented in two poses, grounded with landing gear exposed and in-flight with her turret trained. This project is intended to improve hard surface skills, build familiarity with vehicles, and to provide some advanced texturing practice. 


Here is where I'm at so far. Critiques are always welcome. 


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