most recent update:
final portrait, I think?!
Trying to refine my freehand likeness sculpting skills. Referencing Georges St. Pierre for this one because he's got some pretty cool asymmetrical stuff going on. The end goal is to get the realistic likeness as close as possible, develop fine skin detail techniques, finalize with beauty render.
Here's my reference sheet:
And my WIP 01:
Refining some more before moving on to tertiary level stuff.
Would love some critiques, because I feel like the likeness isn't quite there yet.