I made a selection then filled it with a color, then made another selection and filled it with a different color. Then i did convert heightmap and it kept it all one layer, shouldn't it be multiple layers based on the different colors?
Also how do i save the selections or colors so that i can use them to mask for DDO, have certain NDO layers be different smart materials in DDO?
I am texture making right now, not using a 3d mesh btw.
Thanks in advance!
Replies
If you're familiar with Photoshop, the easiest way to transfer NDO details to DDO masks is to create masks from the transparency of each NDO layer and turn those selections into colors. Or you can fill each one with white, load them into DDO's DynaMask, click Paint Mask in Photoshop, and CTRL+SHIFT+V to paste in place, then hit Accept Mask.
The method I mentioned earlier for transferring masks is the best choice given the information you've provided.