So I'm mainly a prop modeler, and I think they come out decent, but I have been told that a great presentation shot can make an average model look awesome. The way I usually set up my scene is to drop my mesh in the scene, set up my lights, camera, camera settings and use the ambient sky setting for the background. I usually use the image taken straight from the scene with minimal Photoshop editing. Iv'e seen people use just a solid color background (usually black or dark grey), motion blur, some would have a small environment or a pedestal, or even have a small studio scene. I use Marmoset mostly for my presentation shots and I was wondering how would you guys would set up a shot.
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I usually do the same as you. Clean background, some lighting, post if needed and done.
But lately I am leaning more towards adding you model to a scene where it stands in.
it doesn't have to be complex though, even just a ground with shadow and some abstract background could work. It ground your model better.
You spend time on your presentation so you can showcase you have nice normals, accurate material definition, good silhouettes, accurate form, nice details etc. Using a good lighting setup creates highlights and shadows that will bring out the form and also your materials.
Plain backgrounds and camera DoF will control where the viewers attention are.
Creating a small scene will ground it into reality, you can set a mood, define scale and depth by placing smaller or bigger recognisable objects that function as size references.
Check out this post (and thread) for a great example of using multiple lights, more interesting composition and depth of field to showcase the model.