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Sand // Water Shader ( Puddles via Alpha Map )

lucasz
polycounter lvl 8
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lucasz polycounter lvl 8

First Post here.

I would love some real critique and advise since most comments on fb are like ,, cool work bro ,, -  ,,n1 stuff bra,,

Go check out my Artstation for the full water / sand Shader Documentation and also other daily texture studys I made.

http://https//www.artstation.com/artwork/l6PBG

I know the displacement is wrong in the water + sand shader - will have to look this up tomorrow, its the only ressource I found on layered maya shader not working with mia displacement maps

http://www.tombarnett.net/blog/2014/12/17/layered-texture-node-with-displacement


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