Hello guys!
At the moment i try to learn the fundamentals of texturing. Specially to make the sss fast skin maps.
I only want to know, what experience you have with MARI and Zbrush? I mean, could i get the same result making maps with zbrush (texturing) Spotlight as with MARI?
I mean, both of them can texture. But its the same process or not?
I can make Maps in Photoshop too, so why MARI? WIll i get a better result at the end with Mari?
Replies
Dont use Zbrush for.texturing if you intend to integrate your work into a proper pipeline.
If you plan to do everything in Zbrush then it hardly matters. Just, if you want to learn skills that a studio is looking for then use the aformentioned apps.
https://www.allegorithmic.com/blog/substance-painter-21-here
Not trying to sound like a fanboy, Mari has its own limitations and overcomplicated workflows. Even Mudbox has a complete solution , even if it is no longer being developed. Having used all of these except Zbrush, it is absolutley necessary to be ableto work in iterations because of feedback, isolate and fix specific parts of the texture and to do it quickly.