FGOL operate worldwide on a F2P model, via the acquisition, retention and monetization of a sustainable player base whilst insuring their satisfaction, fun and engagement with the virtual world we have built for them to share with their friends.
The studio is looking for a passionate and talented Lead Game Artist to add to our growing team. This position primarily entails leading a small art team, environment art, but ideally the candidate will have a good level of ability in at least one or two other skill sets.
We are offering a full-time position in London and we are looking to fill this vacancy as soon as possible.
Experience
Minimum 4 years industry experience working on console and/or mobile projects
High and Low Poly Modelling of in-game assets
Level lighting and population
Understanding of optimization for mobile platforms
Ability to hand paint texture maps, if required
Must have proven experience of line management of a small team
Plus
Character Modelling and Texturing
Rigging and Animation
High end lighting/rendering for presentation and marketing images
Technical Art
Experience with managing the outsourcing of art assets.
Skills
Working knowledge of Unity
3ds Max, Photoshop and Zbrush
Confident working in a small team
Ability to prioritise work-flow and deliver on time
Familiarity with SCRUM / Agile practices
BENEFITS:
FGOL offers its employees some great benefits which include flexible office hours, 25 days of annual leave, a pension plan, private healthcare, not to mention weekly football, birthday cakes, monthly breakfasts and a friendly and creative working environment.
If you are interested in applying for this role then please click here