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3D Studio Max - Assign a "Standard" Camera in the Render Setup

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EliasWick polycounter lvl 10
Greeting fellow poly-counters, let's get right to the question.

At the moment, whenever I want to render a screenshot in 3D Studio Max, I have to select the camera (that I have created), jump into it and press the render button. My question is: Is there a way for me to assign a created camera to my Render Setup, so that whenever I press the render button, 3D Studio Max automatically knows, - "Oh alright, let me jump right into the camera, position myself and render"?

Thanks for reading and have a great rest of the weekend! つ ◕_◕ ༽つ


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