Hello all,
I have recently decided to put together a new portfolio. I wanted to demonstrate several things:
- proficiency in Substance Designer and Painter
- proficiency in Quixel Suite
- proficiency in UE4
- hard surface modeling
- general texturing
- basic environment skills
- realism
So far I have completed a new environment and several new props. I am looking to get out of freelance work and into a studio position so I decided to post here and get your opinions. What can I improve here? What should I do next?
All feedback is much appreciated!
This is a scene I put together in UE4. Alien Isolation inspired.
Weapons:
Prop:
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