I made this work in my free time. You can see the concept down, unfortunately I did not find the author's name, if you know please tell me so you can give the due credits.
– Maya and Zbrush to modeling and uvs.
– SubstancePainter and Photoshop for textures.
– Marmoset and iray for test render.
Polycount: 90k Tri.
Texture Res: 4k for Head and 2K for armor and hands