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Opacity either fully on or off, nothing inbetween.

polycounter lvl 3
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Thane- polycounter lvl 3
I have an opacity map i brought in for my model, then over that i have a fill layer with a mask for the small area i wanted to effect. If play with the fill layer i can see in the opacity map view (c key) that my opacity is changing in gray value, but the opacity will not slowly change, it changes to either on full or off fully at around 33% up from full black.

Im using the alpha blend shader with 2.0 and the latest patch. I tried the alpha test with dithering shader from Share, but thats definitely not the look im going for.

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