Hey guys - my name is Santiago Roldan, at the time of writing this post I'm 22 and an Intern at Pyro Mobile Studios in Madrid. I'll be posting some of my work here, as always critiques and comments of any kind are welcome!
After looking through Orb's artstation I had to do a quick fan art of one of his textures for Heroes of the Storm. Love the style, and the brushes have a great feel to them. Done in one afternoon.
Calling this one finished, it was a great exercise to learn Substance Painter. Half way through the process I jumped on Tim Bergholz's texturing tutorial, so shout out to him and his content. The high poly was too stylized so I fixed some of those areas. You can find higher res screenshots on my portfolio and / or on Artstation.
Time to make an environment, making a small apartment. Blockout done and wall trims are baked; time to do the door frames, windows and basic lighting. All textures are W.I.P, just bashed them in photoshop & NDo quickly, bla bla
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Calling this one finished, it was a great exercise to learn Substance Painter. Half way through the process I jumped on Tim Bergholz's texturing tutorial, so shout out to him and his content. The high poly was too stylized so I fixed some of those areas. You can find higher res screenshots on my portfolio and / or on Artstation.
I did another quick afternoon texture, this time a stone floor. Not a direct reference like last time, but still in the style of Heroes of the Storm.