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Is the Texture Map looking correct?

kevingamerartist
polycounter lvl 6
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kevingamerartist polycounter lvl 6
Hi All,
So this is an example of what my Diffuse/Base Color map looks like for one of my objects. My question is, is it supposed to look like this? When I apply the texture/material to the 3D mesh, it still looks correct. I have been using Substance Painter to paint my materials.

I don't know if I should be concerned for this. Again the texture appears just fine on the 3D mesh when I apply it.

Any feedback on this is greatly appreciated. Thank you! :)

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