rokka of the six flowers
fremy speeddraw
the things ive noted just from posting:
face is too slender at the chin and needs to be pulled down
the waist and curve of the body flowing from chest to hips is off
the back of legs r flat due to the fact im missing polys
hands have not been refined and feel to big
also my poly count as of this post is about 9000 but i have no set limit
feel maybe quarter of the way done
as of right now i still need to uv map and would like to do real colors maybe ill start doing small parts and post the small steps as well
comments and critiques would be of value.it does not have to be nice just needs to have direction in getting closer to my end result
please feel free to build off my own critique on myself
Replies
so ive been getting frustrated with the face and just cant seem to just let it be, but
for now i feel like ive gotten much closer to the concept art so for now will call it good on the face
if anyone would be kind enough to give me some tips to help get the face just that much better please give me a helping hand
might remake hair not really happy with what i have and uving it would be a pain
if anyone has any tips or comments feel free to let me know
for now i think ill look for her gun reference and work on that ill come back and do more to her texture map soon