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Answered: How to achieve Ndo basic render?

Symias
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Symias null
Hi everyone. Thanks for reading me!
I'm struggling with something that drives me crazy : the 3DO rendering of Ndo normals. Check this :

As you can clearly see, my Ndo generated map is not exactly the same as the one 3DO displays : the small bevel on the edges, that subtle depth around the square tile, making it look like a shadow... these are clearly not in my normal map. I thought it was something I could turn off on 3DO, but it seems not.

My question is : how to achieve the exact same render as in 3DO, but with Ndo?

Also a maybe stupid question, but is there a way to export the generated map to DDO? Because I'd like to use the Uneal 4 preset on my normals, and Ndo doesn't have it.

Thanks!

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