A few months back I decided it was time to download and start using Unreal. In university I had only used Unity, so I really wanted to put another engine under my belt all the while pushing my art skills.
For this project I really only used Maya, Unreal and a little substance designer for the carpet. For my next project I'd definitely like to include more sculpting, effects, and substance painter & designer work. But before I get to that I'd like to get some feedback and critiques on what could be pushed, fixed, and changed in this scene.