Simple sledgehammer that I will be adding something special too in a later project, made in maya/zbrush textured and baked in substance painter, crits would be helpful. Thanks for your time.
Looks good! My only feedback would be to add some damage to the top of the handle near the head. Think about where parts of the handle would get struck by flying debris broken off by the hammer and overstrikes. Also maybe some dirt and grime were someone would hold it.
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