Hey again,
A small problem and either google doesn't know the answer or i'm asking it the wrong questions.
As you can see, here is an opacity map that i've painted in substance painter 1.
When exporting this, my alpha channel of my diffuse map is completely black. So how else am i supposed to extract it? I've tried several other export options that list opacity aswel. Also did i create my own gray, RGB, RBG + A maps and jammed the opacity map everywhere i could. Either it outputs a black map or it doesn't output anything at all.
Thanks for reading!
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