Hi guys,
I ve an issue with 3DSMAX snapping.
I try to model a modular environment, but my snapping is not accurate.
With 3dsMax 2011, no problem, it's ok
but with 3ds2016, I ve still an offset
It's exactly same setting in all case, and you can to see the issue on the screen ( attached files )
Do you have an idea for to have an accurate snapping ?

Thanks

Alec
Replies
After many test, it's not 2016 : I tried to open a new scene in another max2016, and it's work
I have an issue with my current scene, but I don't know where, because it's the same settings