Hey all, I've been doing a lot of stylized prop modeling, so I decided to take a crack at something a little more real. I'm doing an ornate skull full helm based off of some wonderful concept art. Currently still in Zbrush, this one's going to have a more involved sculpt than normal, and a more diligent painting process. Almost certainly will be using Substance Painter for this one. Still early days, but C&C welcome.