Hey guys, just as many Ill be posting things here for crits and progression to hopefully improve a notch.
current project, a sci-fi Egyptian themed environment
(ZbrushGuy and boxdog are placeholders)
assets
Older works
miniature isle
Minecraft styled assignment
Lego jeep
DOTA2 ish character assignment
model
Replies
Some more work on the Sci Fi Egypt project
Sci fi environment
https://i.ytimg.com/vi/8F5QYiG5A4o/maxresdefault.jpg
The whole scene is too bright, but it's a very cool looking scene.
Either way, 3D crash course schools over, and been busy on my own projects learning Blender, Substance painter, a bit designer,and U4E. I'v also learned not to take on large projects as a noob. One of the studio's I'd like to apply for as intern has a group of people working in U4E for VR short movies, luck happens I'm very interested in working with U4E.
U4E grass tests for a previous idea, not exactly game friendly tho.
beginner Blender experiments
I am a huge (Bethesda's) Fallout fan, while I'd liked to do a foggy sea scenery like Far Harbor, I eventually put that idea on the shelf due its size. And went for one of the metal offices you can find in factories n such, as it looked like a great way to get into a combo of U4E / Substance painter and maybe a bit of Designer.
General game refs, tho I'm using real life ref as well of course, that's why the barrel ended up very very rusty looking compared to the F4 one.
slightly older, combo of Max and Blender, I will be making more 'junk' assets to dress this up along the way.
didn't set up any fancy lighting, but some more Blender.
Start of puzzling things together in U4E with some dim test room, I think I'll be better of if I make some ceiling lamps to get a better view but thusfar this has been working out very well to fix mistakes that arise and just generally get the feeling that its going somewhere, witch I really needed at that moment.
self critisism thusfar;
- The cubboard hanging on the wall is a low version and honestly I don't think this was a good idea, I will be replacing this with the high version seen in the asset render above, I'v decided framerate is not an issue in this project. (so far its for film and render)
-pin board material is really not up to par and definitely needs pushing
-Desk edges are far too clean, it's looking far to 'new' atm ,needs more wear n tear.
- less rusty barrel variants.
-again, make cieling lamps
- ???