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SciFi grenade

polycounter
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Ognyan polycounter
I decided to go outside of my comfort zone and make some sort of sci-fi weapon. This was a speed modeling/texturing exercise that took me 8 hours (a time frame I established before starting). I began with a very rough sketch/doodle and improvised along the way. All renders are realtime in Marmoset toolbag 2. Textured using Quixel Suite.

I've added more shots here: https://www.artstation.com/artwork/L8AeA 

Turntable here: 
https://www.youtube.com/watch?v=d-d4QlfKJZw&feature=youtu.be 














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