Hey guys,
I haven't had much experience with hand-painted texturing of characters before. Please tell me what you guys think and critique as much as you can. I really would like to improve as much as possible.
First attempt:
Update 1 - Added eyebrows and changed some shading:
Update 2:
Update 3:
Thanks in advance,
GammaRay
Replies
A: The lacrimal caruncle doesn't quite look right. Too sharp.
B: Philtrum looking much better, still to deep and dark for my liking. Maybe lighten it up?
C: Lips looking better, get a rounder curve and bring the color closer to the skin color. Looks a little like the guy has lipstick. Also I like not extending the color of my bottom lip all the way to the edge of the top lip. I like it to fall a little short.
To big of a cleave in the forehead area, suggest lightening it a bit.
E: Nose has a dark of an outline, doesn't look quite right to me.
Random thoughts on texturing humans, picked this up from the legend James Gurney. Add a little red to cheeks and nose (blood is close to the surface there). Add a little brown or even blue to the chin area (facial hair) and add a slight slight slight amount of green to the forehead (Strange, right?). Less blood there or something.
Here is my quite touch over. I made all the changes I suggested to a very poor degree to illustrate what I was talking about. Believe it or not I even added green to the forehead.
Now the last thing I suggest you do is take everything I just said with a grain of salt, because I think yours is looking pretty good.
hope this helps
Here is the current state of the model with proposed changes. More work to be done:
I still need to put the eyebrows back and add some extra details as people have recommended. Otherwise, I would still love some more feedback on details/lighting.
A good approach is to view your texture in grey scale, make an saturation adjustment layer that you can turn on and off.
How can I add details to the face including lighting (and shadows)?
What other topology should be fixed?
I'd like to have the "chiselled" look on the cheeks like the Undead do in the new WoW models. How should I go about doing that?
Thanks!
This is solid though! See what you can do with adding an interesting hair cut to it!