I spent some time screenshotting my setup of 3D and other programs that I use to make game art. I couldn't find anything like this when researching ultrawides before purchase so I just want to share some examples.
I've a 21:9 @2560x1080 and a 4:3 to the left. I rarely use the left side, and mostly for floating panels in maya.
I'd say it's mostly comfy, but keeping reference to the side gets my neck sore after a while so I just stick with the main. Maybe if they were larger I'd be better off pushing them back farther from me.
Yeah I almost don't need the second monitor anymore. I've been using refboard made by someone here which is an always on top image viewer. The setup had been working pretty well.
I'm used to having 2 x 27" but I just bought an LG 34UM88C-P (34" 21:9) It's fantastic, even wit hless overall real estate its more than enough for my needs in most programs and 'feel's more spacious.
I won't be going back to 2 screens anytime soon.
Only 'issue' I've had is with trying to make a good UI for ZBrush. I don't often model long horizontal things so there is a fair amount of space on hte sides. I'm finding I end up putting way too much stuff I never use on the UI to 'fill' the space. lol
I had a chance to use 21:9 in a three monitor setup for a couple weeks, was really pointless and ended up turning one of the monitors off and made my eyes tired.
I had a chance to use 21:9 in a three monitor setup for a couple weeks, was really pointless and ended up turning one of the monitors off and made my eyes tired.
Woah, that'd be massive overkill. lol I had an old 27" I set up next to it in portrait for about 20 minutes then decided it wasn't worth it.
Anyone find a curved screen to be annoying at all?
I haven't worked with one, but I imagine it would be a pain to judge straight horizontals, and the curve would seem to enforce a particular viewing distance.
Anyone find a curved screen to be annoying at all?
I haven't worked with one, but I imagine it would be a pain to judge straight horizontals, and the curve would seem to enforce a particular viewing distance.
I had to return my curved ultrawide for architectural drafting and archviz because it was skewing the horizontal lines. It's much better with the non-curved model (LG 34UM95)
My Dell monitor only has a minor curve so it hasn't bothered me at all, and everything has grids and guides anyways. And I have retired the second monitor, so I'm just on the single ultrawide now and no looking back.
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I'd say it's mostly comfy, but keeping reference to the side gets my neck sore after a while so I just stick with the main. Maybe if they were larger I'd be better off pushing them back farther from me.
It's fantastic, even wit hless overall real estate its more than enough for my needs in most programs and 'feel's more spacious.
I won't be going back to 2 screens anytime soon.
I don't often model long horizontal things so there is a fair amount of space on hte sides.
I'm finding I end up putting way too much stuff I never use on the UI to 'fill' the space. lol
I had an old 27" I set up next to it in portrait for about 20 minutes then decided it wasn't worth it.
I would never go back to 2 monitor.
I haven't worked with one, but I imagine it would be a pain to judge straight horizontals, and the curve would seem to enforce a particular viewing distance.
And I have retired the second monitor, so I'm just on the single ultrawide now and no looking back.