Hello Polycount!
I've ventured into the four legged animations. I would like some feedback for both my walk and run.
I don't know if anyone has worked with this rig before. I found it a little hard to smooth the run animation. Either way, feedback is much appreciated!
Replies
The walk stride is a bit too stretched, pull in the furthest reach for the back and front feet. The feet timing needs a little more offset... you have a frame or two between the diagonal feet, but feels too much like FR+RL/FL+RR on a 1-2 beat. normal Walking gait is 1-2-3-4, FR-RL-FL-RR, with 3 feet on the ground any given time. then you have a loping gait that's a 1-2 beat similar to your current walk, but a little quicker and more bounce. finally the sprint gait like your run cycle with less bounce than loping gait
Better?