For this one I want to make something I could see as a prop gun. But keep it stylistically fitting for the CSGO environment. So it's got to be gritty, but clean.
Some inspiration images to kick me off.
Here's an early outline for the direction I'm going. Clean shapes to start with, detail later.
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I ended up pushing forward and started adding the details in. Ive added some branding, some barrel vents with a bit of burn, depth to the panelling,
Really liking this now. Had a bit of a look in game and it's really suiting the game environment while maintaining that 80s sci-fi vibe.
I think I'm down to the finishing touches in the UV layout now.
Weapon wear test. Retains the grip and blue lighting. I am happy. I've also worked on a logo to accompany the workshop presentation.
I'll post the finished art and link in a couple of hours after some teeny tiny (probably insignificant) tweaks to make it perfect!