For this one I want to make something I could see as a prop gun. But keep it stylistically fitting for the CSGO environment. So it's got to be gritty, but clean.
Some inspiration images to kick me off.
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Here's an early outline for the direction I'm going. Clean shapes to start with, detail later.
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I ended up pushing forward and started adding the details in. Ive added some branding, some barrel vents with a bit of burn, depth to the panelling,
Really liking this now. Had a bit of a look in game and it's really suiting the game environment while maintaining that 80s sci-fi vibe.
I think I'm down to the finishing touches in the UV layout now.
Weapon wear test. Retains the grip and blue lighting. I am happy. I've also worked on a logo to accompany the workshop presentation.
I'll post the finished art and link in a couple of hours after some teeny tiny (probably insignificant) tweaks to make it perfect!