hi guys!
I've just started this new level art project boosted by influence from doom and scifi stuff.
The Idea is to build small cargo spaceship interior with interesting details.
first I did simple floor plan for the ship and collected references
and here are highpoly assets I've done so far and very early screen grab from UE4
Replies
It's cool to see a primary colour scheme of red, yellow, and blue -- definitely less cliche for sci-fi in my opinion (the favourite seems to be the orange and blue contrast); however, personally the yellow light isn't doing it for me. :P It's maybe slightly oversaturated? Dunno, I'm sure others can weigh in
Looking forward to seeing this develop more!
https://www.youtube.com/watch?v=Cpa4okcVFkg