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Sketchbook: Joshua Robertson

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JRAnimation polycounter lvl 2
Hi all. I figured I will start posting stuff on sites like here and ZBrushCentral as a way to get critiques, showcase projects I am working on, and to also branch out more to a community of artists. So hopefully you all enjoy!

My current project is Sakura here. I have these rough-clean model sheets created as a base to understanding her design.

The endgoal for Sakura here will be to have a game rig created to use in Maya and Unreal.




And I just began working on her 3D version in ZBrush.
Blocking out the basemesh body:

A few days later I made time to get back to working on her basemesh and apply some stronger anatomy and fix the ugly block in.

And I started adding in some forms for her clothing and armor today to get the masses in there and began working on the breastplate primary forms.


Thanks for taking the time to checking this out and I hope you enjoy the progress ;). I'll post again soon when I have some previous projects set up in a nicer presentable fashion to showcase some other pieces I have created.

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