Hey guys, so i was using quixel version 1.8 for texturing my models for a couple of days now. After i was finished with one, i decided to download a higher version, hoping to produce better results, but somehow it has become really,REALLY slow. The maps take a good 20 minutes to prepare (i am not sure if thats how long it should take), and even when they are prepared, when i open 3do my computer freezes, cant move my cursor and the computer becomes really hot. This was SO NOT the case in 1.8, it worked smoothly. The poly count on the model is same, i even reduced it a lot, but even that didnt make a difference. Would appreciate a solution as soon as possible
Thanks in advance.
My Specs -
Intel Core i7
Windows 10
8 GB RAM
2 GB VRAM, Nvidia 840M
Replies
The solution to your issue is to consolidate your mesh groups per UV sets (0-1 space) - at most, you should have one or two objects. An example:
This locomotive uses three mesh groups. One for the wheel assemblies, one for the chassis, and one for the windows and glass. The chassis is 8k, the wheels are 4k, and the windows and glass are 2k. On a 32 GB system, this uses 18 GB of RAM from the PSDs, and 3DO2 uses 8GB of RAM on top of that, which puts me close to 85% of my RAM just from this project by itself.