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polycounter lvl 7
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Grimmstrom polycounter lvl 7
Hi everyone,

I thought I’d start a thread for a project I’ve recently started. The environment is based on a excellent piece of concept art by Erik Van Helvoirt. I’ve seen a few people tackle this environment but hopefully I can push some of my own personal touches into the mix. Due to work commitments, I can't work on it constantly but I'll try to keep the thread as up to date as possible.

Concept Art:


I'll update this first post with the most recent images

Latest Scene Progress: Super simple blockout (Probably won't take it any further than this, just wanted rough dimensions in place)


Latest Asset Progress: Floor asset that I've started, texture is still work in progress but nearly done.


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