This is my Polycount contest entry for my Desert Eagle skin titled
Distant Utopia. You can view this skin in the workshop here:
http://steamcommunity.com/sharedfiles/filedetails/?id=685476522My idea behind this skin comes from 70s sci fi art that depict cities and utopias. After seeing a few pictures with very complex details, I decided I'd use them as inspiration rather than attempting to emulate the style completely since I will have to keep the style simple to stay within the Mil-Spec tier.
EDIT: Weapon has been finalized and submitted to the
workshop.
Complete
Replies
While I don't intend to create anything as elaborate as some of these, I will likely use the rounded style buildings in my work.
Created a floating city kind of thing using nothing but a simple rounded rectangle shaped repeated at various sizes. Ended with a slightly extruded version to give it some depth.
Decided to forgo the colors and try for a silhouette instead.
Bottom half made black and added more buildings in the background.
Made some nebula dust to bring the sky to life. Added some stars so the idea of space feels more intentional. Happy with the overall look, but I might still play with the colors.
Weapon design has been finalized and published. Here are a some in-game shots! More images can be seen in the first post of this thread and on the workshop page.
Workshop link here: http://steamcommunity.com/sharedfiles/filedetails/?id=685476522