I've been doing a little freelance work for a 3d printing client. The model I was assigned was fairly angular but I thought I could save some time by doing a rough low poly and then cleaning it up in ZBrush rather than going with a proper hard surface mesh. As it turned out this wasn't really a great call and the result it passable, but not really good enough for the clients needs.
What I'm wondering is whether I should cut the billable hours down given that I wasted a bunch of time following a path that was in retrospect fairly obviously not the right one. It's a few hundred bucks, but it seems like it might be the professional thing to do.
What's the usual process here?
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*Thumbs Up*
I'm currently on a 3d printing gig too with a firstimer. I just negotiated a flat rate instead of hourly since it's a fairly easy projecte to do.
If you don't wanna eat the extra cost, try explaining and negotiating for extras. Extra dollars, deadlines, charge or no charge edits, etc. Personally, I'd only do it if it's a complex model with a budget reaching at least $1K. Whatever's fair between me and the client that's how I'll move forward.