Home Contests & Challenges Archives CS:GO Weapon Finish Contest
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

PC-CSGO [AK47] Stellar Pulse [WIP]

polycounter lvl 9
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WatizZ polycounter lvl 9
Hello here :smiley: ! well.. for people who don´t know me I´m a csgo workshop designer who started in this hobby in 2014 , I wanted to say that I´m really excited to participate in this contest and I think this competition will give a plus of motivation and healthy competitive environment to the csgo workshop. Having said this , let me talk a little about my work :

I created for this contest an ak47 , at the start I was designing this skin without  "special" reference , just working in some general ideas , finally I decided to focus my design in various concepts that could fit well together . (Space invaders or pixel art videogames + retro neon + laser weapons )

My skin is in a more advanced phase but I will be posting my process (each day two new images) here where you can give feedback or fix ideas that could be added later to the final result .

Optional names for my ak47 skin :
*Overcharge
*Energy Pulse
...

References l Inspiration l similar ideas :




PD : Good luck to all !!







Replies

  • AlterRektMLG
  • WatizZ
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    WatizZ polycounter lvl 9
    3D Text Process :






    v1 ( just placing the text , space background , degraded stripes , and laser base )


    v2 ( correcting the position of the stripes and aplying some blending options in them )


  • WatizZ
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    WatizZ polycounter lvl 9
    v3 ( playing with the contrast , saturation and blending options to give a more attractive color looking + added 3 planets in the magazine. )



    v4 ( trying different ways to place the thunderbolts , slightly increased brightness )

  • WatizZ
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    WatizZ polycounter lvl 9
    v5 ( big changes here : starting to create the pulse or laser + glow effect , added thunderbolts in the stock + pink lightning in the magazine , fixed position of the thunderbolts , changed wood parts to purple color.) 



    V6 ( reduced and fixed the direction of the neon lights , starting to add details to the laser . )


  • WatizZ
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    WatizZ polycounter lvl 9
    v7 (creating energy peaks , planets now have texture , added space rocket , wood chaged for linear pattern .



    v8 ( increasing some peaks , I decided to delete the beam of the middle so the text is clearly more visible , added a color filter to give more armony and I made a signature in form of star for the grip )


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