Hey everyone,
So I'm pretty new to all this (Trying to learn through youtube tutorials lol) and I think I have the basic gist of it. Below I've attached a draft that's in it's really early stages, but I do hope to finish it and possibly improve with the help of everyone here.
Anyways, I chose the AWP because of how simple the surfaced looked, hopefully I chose correctly. Later I'll add on a few sketches.
I'd also love suggestions from anyone viewing this, in colour and/or design or even tips
I'm hoping to change the size and design of the rocket in later progress
Replies
Would like some feedback on the design so far
is it being mapped onto the uv map?
if so then it would be so much easier. plz help
also how do u upload images like that to poly count
the best part about this awp is the way the flames move around the hole.
Honestly I'm not the person to ask haha, I'm just starting out
Anyways, I'm just creating the overall concept first, then I'll be cropping it to fit onto the uv map later on, along with other details, thanks for the feedback anyways
check out my idea
http://polycount.com/discussion/170113/pc-csgo-ak47-xeno#latest
Added aliens, probably going to make the colours transition darker as it goes left ;o