Hello! I'm not a modeler, unfortunately -- my hands don't quite work will for it! However, I've been dabbling in Photogrammetry, so far unsuccessfully, and I was thinking it may make more sense to have a modeler make a model based on images.
So I have questions! I do have a background in photography, so capturing photos of high quality (50 megapixel camera, lighting, studio, all the stuff) is not a problem.
1. For poses, what would you as a modeler want? T-Pose from front and sides, I'm guessing. What about 45 degree angles? Any other angles/details for the face, hands, feet etc?
2. For textures, in order to copy the actual skin texture of the model to the digital model, what would you want? Obviously I'd have the photo, but is there any processing I can do to help with the creation of other maps you may want? How many detail photos would you want for things like the eyes, lips, nipples, nails etc?
Thanks!!
Replies
Model A
- Front View
++ T-pose
-- Palms facing forward
-- Palms facing downward
++ A-pose
-- Palms facing forward
-- Palms facing downward
++ I-pose
-- Palms facing forward
-- Palms facing downward
- Side View ; T-pose, A-pose, I-pose
- Back View ; T-pose, A-pose, I-pose
So, 18 images per model for modeling purpose
Have a look at this guys, he's doing an awesome work, but the price is a bit too expensive imo http://texturing.xyz/
there were some poses -- like the I pose, that I had not considered . Thanks!
http://wiki.polycount.com/wiki/Texturing#Texture_Photography