Update: This has been finished! I'm still open to feedback if you have any.
You can view it on the Steam Workshop
here.
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Hey guys,
I've started work on an idea for a mil spec MP9. I'm going to try to keep this pretty simple.
Aliens (movie) has incredible set design which I think is the ultimate in sci-fi interior. The shapes and patterns make what would be a simple environment seeminly complex. Here are a few reference images:
The unusual geometric shapes and the way things just fit together like a puzzle. I've done a few preliminary sketches to get the 'flow' of the design. Here's the one I liked the most.
Hopefully I'll get more time to work on this before work tomorrow!
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Below you can see the development of the basic shapes. I kept playing around with this till I was happy with how it looked.
Finally happy, I’ve started applying basic colours. I’ve gone for a fairly muted colour scheme so as to follow the brief to be mil-spec. I’ll be working on adding the details later today. Fingers crossed I’ll have something to show.
I’ve started on some detail elements. I’m pretty happy with how these are looking. I’ve deliberately placed the energy bar to sit behind the StatTrack if that were used to keep things clean.
Here’s the semi-finished side-view. Next up will be refining the design to fix up any anomalies caused by the projection onto the model.
To make these edits I’ve exported the texture and place the UV sheet over the top so I can visualise each element I need to tweak.
Here’s my final model with the texture. Next it will be imported it into the workshop to highlight any remaining oddities I’m sure I’ll find. Then set up the workshop presentation files.
I'm thinking once I finish this and present it on the steam workshop I'll make an alternate version which can be applied as a pattern. I can see it working well.
It's on the steam workshop here.