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baking issue in Substance Painter

easterislandnick
polycounter lvl 19
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easterislandnick polycounter lvl 19


Hi, I'm trying to use substance painter as a my one stop texturing and baking tool but I'm having real issues with an arrow head. I'm using a cage and it looks like the rays are missing the low poly? I did a test bake in xnormal and I get a great bake. The same in the new handplane baker. Any ideas what I'm doing wrong?
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