The THIRD FLOOR, Inc. is looking
for a Previs Asset Builder for the Los Angeles office.
THE THIRD FLOOR, Inc. is the world's pre-eminent,
Emmy Award visualization company with offices in Los Angeles and London as well
as on location with productions around the world. For the past 12 years, the
studio has helped clients visualize and maximize content by producing
computer-animated blueprints, known as ''previsualizations''. Recent film and
television projects THE THIRD FLOOR, Inc. has worked on include The Martian,
Mission: Impossible - Rogue Nation, Marvel's Ant-Man, San Andreas, Marvel's Avengers:
Age of Ultron, Mad Max: Fury Road, Maleficent, X-Men: Days of Future Past, Edge
of Tomorrow, Guardians of the Galaxy and Game of Thrones Seasons 4 and 5. We
continue to push the boundaries of entertainment with content development for
exciting cutting-edge projects.
By using the language of cinematography and animation in tandem to design the strongest
possible sequences, a previs artist holds an impactful and highly collaborative role in the
filmmaking process. The artistic sketch of the film to come, quickly produced through previs,
supports effective creation, communication and realization of the project from development
through to production and post.
Assets are built quickly and must be highly optimized for realtime
workflow in Maya. An asset
builder must be able to take artistic direction from a wide spectrum of sources to produce
environments, props, and characters that best represent the director's vision. The ideal asset
builder candidate will have a strong sense of design and feel comfortable filling in the gaps of
information to ensure each asset looks its best. Strong Knowledge of lowpolygon
modelling is a
must, and good knowledge of realtime
OpenGL techniques for lighting and FX is a plus.
The ideal candidate will:
• Able to create lower resolution assets for both organic and hard surface (props,
environments, and characters) to the satisfaction of production needs and standards
• Understands the asset creation process including rigging and texturing
• Able to transfer and/or create lower resolution models from higher resolution models
• Able to create accurate models from concept art
• Understands concepts that are used heavily in previs such as the creation
alpha/transparency cards and animated UV's for visual effects
• Has an artistic eye for detail and is aware of the quality specifics for specific projects
• Understands technical and artistic aspects that are specifically required for previs this
includes creating assets understanding the limitations of sets/environments and
also artistically creating assets based on the location of the shots
• Possesses strong aesthetics in lighting, color, and design, and effectively uses the
best methods to bring about results quickly and efficiently
• Be team oriented and able to successfully take direction from a supervisor
• Be adaptable, flexible and accepting of change, often tossing out ideas and starting
anew
Software knowledge:
• Autodesk Maya
• Photoshop
• Autodesk Motion Builder (a plus)
• Mudbox (a plus)
• ZBrush (a plus)
To apply, please send resume, reel and reel breakdown to careers@thethirdfloorinc.com. No phone calls
please.