Hello,
I need some ideas of how to do this specific pattern,
I have already modelled it in 3ds max, smoothed out some of the hard edges using smooth in zbrush.
And will texture using substance painter,
I used used a plane with curve, in hopes to get a tillable pattern, made a few mistakes, noise maker was not as much help as I thought it would be
As you can see it didn't go as planed
Am off to do the retop, hope to get some useful tips or techniques.
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