Hello there polycount forum! I go by the name Snollygoster (my general internet handle) and I'm here to submit my introduction to the world of animation or so to speak. So far it's 70% done. It's supposed to be a silent 10 sec interaction between 2 free models from the animation mentor site. They are of course stewart and squirrels. Here's a preview of what I've been working on so far. I'm excited for the feedback you guys will give me!
https://youtu.be/P6hd9GzxGDM
Replies
Welcome
At first sight of the video I noticed its really dark and a part of the human character blends with the background , I would suggest a brighter color.
Like you said , is not complete but I will point out some notes .
For the squirrel:
- Just like a reminder to overlap his tail. Here is a image that have some keys for a run of a squirrel ( it will not be the same for your bounce) http://www.viz.tamu.edu/faculty/parke/ends489f00/section6/squirrel.jpg
- Nice anticipation on it
- When it comes down it should be harder , it seems that right now your curves are smoothed in and out. It should be more linear since when he goes down from the jump it will gain speed until it hits the floor ( gravity :P )
- Try to keep it alive maybe rotating his head and ears , also the tail. Maybe look for puppies references.
For him:
- His hands are frozen before he place them in his knees , when he breathes he should be moving a bit his hands ( try to act it and see your hands)
- When he sights and comes down his shoulder feels robotic because all stopped moving.
- When he looks the squirel I suggest to use part of his torso and neck too, right now he just move his head and feels weird.
- Nice anticipation when he reacts
- He moves a little too weird , like a toy that you were posing.
- If you don't have a reference I strongly suggest you film yourself and see how the different parts react and connects with the different parts of your body. Wich move first and next. It will help you to flesh out the character
Good work! Is your first animation and you should be proud
keep practicing , studying and you will train your eyes for animation
http://polycount.com/discussion/150407/animation-forum-posting-tips-tricks-and-resources
The main thing that I'd work on is the timing of you animation. There are pauses that are quite long and the body movement is very individual, you need to move things together.
To break down the workflow, focus on the squirrel first. Get working on those bounces. make sure you don't overwhelm yourself by doing everything at once.
Good luck!
https://www.youtube.com/watch?v=FWYmQ-N-2k4&feature=youtu.be
Instead of the character straightening up, I'm changing the movement so it reads more as curiosity/interest on the animal in front of him. Right now I'm working on some actions or expressions in between the final shot to where the character will try to warn squirrels that the action he's about to do is dangerous to then, after the sight of squirrel's action, responds to a displeased and/or disappointed gesture. I will try to finish first with Stewart's animation before concentrating on squirrels so that way I have a guideline for the timing of squirrels
https://www.youtube.com/watch?v=wuqtRDkYDrs&feature=youtu.be
SO, I've been working on a general tweaking. Given the fact that I've added a little bit of snap to the character's motion, giving it a little more personality, I figured that the movements that the character had felt a little outdated or at least slow, and because of that, I've been going around a few frames giving them little tweaks so it feels more like my most recent jab at my project. I've also been working on some new key poses I've added and polishing them so they look more natural. Since I expect to finish the full movement of the character in 2 to 3 days top, I'll hold on visual updates, so there's a more broad appreciation to what I've been working on (note that this is not by far my only project so I've been slowly working on it because of the lack of time. But this is the one I've decided to share since the other ones are more related to illustration and modeling and this is the animation section of the forum!)
EDIT: I was urged to post a video update of what I was working on. Here it is! (The squirrel movements are obviously not finished yet) https://www.youtube.com/watch?v=XUv0omZ6cbA
I think people may be watching and moving on, I can't speak for them but I don't know. You need stronger poses and more interesting breakdowns. You said you were transitioning from 2D? I would recommend not doing full body character stuff right now and work on simpler objects to get a feel of 3D.
Here's my progress so far! It's just some more fine tuning of the movements!
https://www.youtube.com/watch?v=S8Drhp30GR8&feature=youtu.be