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Metal Gear Rex

Hello everyone! I've been browsing for a while and It is my first time ever posting on Polycount! :D

I've heard of this forum from a friend and thought I'd bring in something I've been working on for a while.
I've finished modelling it about a while ago, with 36.5k faces and 78k tris but due to UV'ing it's been kind of left behind, to my regret... :( I'm trying to get into texture painting to get it nailed

I've been modelling with Blender for about... one to two years or more now, but learning slowly and steady.

I'd like to hear some external feedback and thoughts on it! Just please, don't tear my head off :P

Cheers and thank you, everyone! :)




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